Alpha 4.5 is now out! You can read the full changelog here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus/devlog/154790/alpha-45-changelog
Next up
Here's something I finally implemented yesterday while working on Baldi's Fun New School Ultimate! The ability to ride Merry-Go-Rounds just like in #BaldisBasics Plus, and smooth movement for stairs, just 2 of more additions planned for Beta 1! #bfnsu
The 15th progress update for Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
The 14th progress update for Baldi's Fun New School Ultimate has been released! You can read it here: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
The 11th progress update of Baldi's Fun New School Ultimate has been published! You can check it out here and see what progress has been made since last month's update: https://johnsterspacegames.itch.io/baldis-fun-new-school-plus-ul….
Development Update 8 of BFNS Plus has been released! You can read it below.
Hello everyone! I'm glad to announce that I've just finished setting up a page on speedrun.com for players who want to submit runs of Baldi's Fun New School Remastered! #bfnsremastered
When I checked my email yesterday, I was pleasantly surprised to find this!
In Alpha 6, a BB+ like lighting system might be implemented, or I may wait to add it until a future update. You can watch a development video of the lighting system being tested above. #bfnsplus
The adventure mode floor selector, a feature suggested by @Shaiw (https://shaiw.itch.io/) and planned to debut in Alpha 6, will, while enabled from settings, let you play any floor in Adventure Mode regardless of whether you've completed it or not.
Anyone remember this?
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