Game
Kevin & Friends - Video Game 3
2 months ago

Alpha Demo V2 is out.


Things to note:

  • You can skip cutscenes now.

  • Adjusted some introduction code where it doesn't repeat its dialogues or intro behavior when you die and came back.

  • Adjusted how bosses are hit when you play as Sonic.

  • I put in a little lock-proof condition where if you fall off, you'll teleport back to the middle of the screen.

  • Fixed dialogue animations in the tutorial stage.

  • Added parallax movement when the stage ends.



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Anyone still remember these games?

The old dungeon crawler series and the Puyo Puyo games before Compile Co. got shut down and SEGA took rights of them?

These were good games that has excellent music and gives off the great Japanese vibes.

Mini Windows XP.

My new cursor set for Win 11.

(Credit is in the image.)

Locking the multiple file download feature behind a paywall is the saddest thing I have ever seen.

OneDrive lets non-logged-in users do that for free.

I don't get it.

(add the dust man theme from mega man 4) omg its dust man from fnf

There is no freaking way something like this exist.

Why did it took me 5+ years to figure out that these blocks can cause significant lag to your games?

It's been on my old K&F games, and I never knew this this whole time?

Holy shoot.

Updated Aske

Ever wondered why is it whenever Trixie dashes, she instantly goes to the middle of where she is instead of you?

Well, my blind brain put in an oopsie-daisy mistake here that made this loop completely fail.

So dumb.