Hi everyone,
First of all we are sorry for the lack of updates. Our sole programmer had college entrance exams and the game designer started his first day job. Because of this we didn’t had time to work on the game as much as we would have loved to.
But enough with this. We are back and we are proud to bring to you the alpha version of the game.
Rising platforms
A new feature that we’ve introduced are the raising platforms. This feature is not finished but we wanted to show it to you so you can get the feeling of the game. In the future the platforms will rise from the ground in different configurations after each wave.
Better pathfinding
We improved the pathfinding of the enemies by integrating a new library that does everything we wanted and more. For those who are interested, the library is called Apex Path and you can find it here.
In-Game console
On top of this we introduced an in-game console. We currently support the following commands : God Mode, Infinite Health and Infinite Energy . To open the console press the ~
key on your keyboard and write one of the following commands:
sr_god_mode true/false
Activate god mode in which, for now, you have infinite health and energysr_infinite_health true/false
Your character has infinite healthsr_infinite_energy true/false
Your character has infinite energy
Tip: Write true
if you want to activate the command and false
if you want to deactivate it.
If you are interested the console is called Dev Console and you can find the here.
Other changes
We’ve added fog for a better in-game experience.
The health and energy bar above the mobs are displayed in front of other objects
There is now a loading screen right before you start playing the game where you can get information about the different types of enemies in the game.
A lot of things have been polished.
Thank you for reading this. We will be back with more updates about the game soon.
Have a great day,
the Evil Star team.
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