What's new:
The user interface has been slightly redesigned.
Six full-fledged waves to pass through.
New shooting mechanics.
Updated power-ups:
Accuracy
Fire rate
Damage
All upgrades restore the player's health by one unit.
Added particle effects when dealing damage to enemies and killing them.
Expanded sound range and background music.
The player loses if the enemies get too close to the steps of the divine gate.
Two new types of enemies have been introduced.
The wave duration has been changed.
Added clouds in enemy spawn areas.
Redesigned the enemy knock-back system.
Reduced respite time between waves.
Bugfixes:
Fixed a bug that caused the buttons in the main menu to not be displayed.











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