
Next up
I may have spent too much time drawing a place holder for a character and now uh. I don't know what to say.
Thanks to Game Makers built in deltatime function, Chuck's can actually be played in 144hz with no issues. You probably can't see it in the video because of GameJolt but when playing the game is butter smooth.
Figuring things out. Gamemaker is so much better than Clickteam it is actually frightening.
Finished up the ONWYN 1 cast!
I'm pretty happy with these models though I've noticed some inaccuracies I may go back and fix at some point.
Credit to thudner, the UFMP team, and the model porters for various model parts.
That rainy night
...
2026.
Here's a test render for Chuck's jumpscare. I'm gonna try and not to show to much stuff since I don't wanna spoil to much but I will still post updates and such.
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