v1.3.0 will have pretty cool stuff like Lua scripting, so you can code your own stuff into your level. The runtime is going to be switched to DirectX 11, so there's a performance boost right there. It will have more objects and possibly an updated character creator!
Next up
Foxy.exe.
..or I guess Withered Foxy.
New enemy type: Lefty.
Lefty has the ability to be invisible. As he gets closer to the player, he will become more visible. Shooting him will make him visible for a few frames.
What if you wanted to go to heaven...
...but god said:
Made some font changes. Now there's proper punctuation.
New enemy type: Mr. Hippo.
Upon impact, Mr. Hippo will damage the player and will tell the player a really long story. There are four random stories you could get.
Testing something.
Nightmare's bite attack.
A little sneak peak of Foxy's ability.
New character prices. Decided to make them higher because of the new ability system.
"When you can see, how fast can you flee?"
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