First of all - "item drop and pickup" system. When killed, enemies will drop items on field after battle, and when you pick them up, they will go straight to your inventory!
Game Jolt doesn't allow me to post more than 1 video, so I'll do the following post on the other things I've done
Second, I did some improvements on visuals for combat and enviroment since last time (still no animations though )
Third, the closer look at the Alan's "kill bushes" mechanic. For now it's pretty simple and straightforward, but I think it will be expanded later.
And I'll also show you some attacks for Melse and Creeg that I didn't shown before But in the following posts as well
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