

Loading...We decided to change how robots look in our game, which… die from lack of work.
Most robots are disposable—they do a single task and die… but sometimes there’s no task.
We wanted to make this event a bit sweeter for the player. Hope we succeeded.

Loading...One day, Dutch met the woman of his dreams...Sophie.
For #ScreenshotSaturday, here’s another early mockup of our opening cutscene. Would love to hear your thoughts!
Wishlist on Steam!
🎮 https://bit.ly/Wishlist-Vice-Magic-City-Mayhem
#WIP #ViceMagicCity #ZeldaLike

I finally regained access to my account and can tell you that a demo build of the combat system has been released on the game's page. Expect a boss fight soon. I'll also mention that we're still recruiting team members; contact us on Discord: zerorozetka
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Working on a playtest build.
So far:
- Updated the character arts
- Improved the UX and UI
- Balancing
- Customer fatalities
- Removed all ai art
- Made characters more alive
- Fully reworked chapters
Playtest starts Friday evening EST.
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