Game
Hello Neighbor - Chaos of Darkness

2 years ago

Alright, my way of opening doors with LineTrace is not very correct. I know that I can create a ChildrenActor Component and add a NavLinkProxy to it, but this way is not for me, so I decided to move the NavLinkProxy C++ code into my door class :)


So far the Unreal Engine is crashing, but that's because my FlatComponent is trying to give physics to an empty actor.

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Just dropped HNCOD project files for UE4. https://gitlab.com/thelightxen/hnrcod

Note: Just a sandbox and nothing more, a lot of content has been cut out, a lot of things are not added.

The full release of the DevKit will be after the release of the game.

Integrating Game Jolt API a little bit.

my second car in my life

Windows 1 to 1 (almost), like in Alpha 2.

Hello neighbor

#digitalart #fanart

Implementation of UV Lamp (will be included in our DevKit soon). Discord Server: https://discord.gg/WghfSfY3TS

We hope you've got your jumping boots, EMPs and Jugs of Glue ready, as Hello Neighbor: Nicky’s Diaries is now available worldwide on Android and iOS! 📱 iOS: https://tblink.co/hndiOS Android: https://tblink.co/hndAndroid

don't die