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So there's a problem with neighbor eye color Some people like blue, some like green. Green is just canon. I want blue.
I found a solution to this problem - use both. but in different contexts.
blue eyes - reality
green eyes - not reality.
I will not rejoice at what happened to the project. literally there was a new atmosphere. I also made almost all the textures of the resolution, and also some reworked. I will transfer some assets, because they are bad.
the conehead from hn 3
blender + substance painter + gimp
gameready asset. as soon as he has the rig ready, i will post it to you for free.
Interface.
is visually almost done.
(yes here is once again this room, but sorry, I literally have no assets for the others XD)
Lynda's new glow up it's leaving me dizzy 😵💫 And yeah we're doing mayor improvements before FULLY working on the cutscenes 100% Old//NEW
final renders. btw rig is there, but it doesn't fit the games at all. so i don't know. i'll probably post it, and then if someone wants to make it cool... By me (edit mesh/texture), enplay(base mesh), renz (Rig)
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