Game
FNaF World XL
10 months ago

Alright, screw it. Gonna break this in-development update in half so that important chunks of the game can become playable again. Release date TBD, would reccomend avoiding sidequests in the mean time.




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Still have to address a few tweaks to layering and test some other sidequests, but I think that we're back on track again.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

The more things change, the more they stay the same.

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Not quite the fix I've been talking about for the past few weeks, but it's at least progress.

New project is having a fun, early outing.

Suppose it was about time that some of these skills got a little extra kick.

I might be having too much fun with this process...