Game
FNaF World XL
2 years ago

Alright, screw it. Gonna break this in-development update in half so that important chunks of the game can become playable again. Release date TBD, would reccomend avoiding sidequests in the mean time.




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While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

So, Plan B: The remainder of tonight will run V1 of a solo OCN mode, with an updated version coming tomorrow during the end of the con.

(And a further refined public release of this later on. If there's interest.)

First signs of danger.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Yeah, we're doing this.

Mini Progress Update:

Motivation came back for a bit, so I figured I'd use it to bring Minibosses back into the fray

(Also working on a demo-specific sidequest that hands out powerups.)

Suppose it was about time that some of these skills got a little extra kick.

I might be having too much fun with this process...

New project is having a fun, early outing.