Game
Bryant’s Revenge (A Very Hard Boss Fight Runner 2)

8 months ago

Alright, things I’m gonna work on as of currently for Bryant’s Revenge


  1. Making the first level, yeah I know I’m still doing that, and I’m mostly testing out stuff and prototyping and testing some level layouts and such.

  2. Re adding shadows and making lighting, I’ll probably do this a bit later on, which it is still important, but it’s not really a necessity at the current moment

  3. Fixing the crouching/sliding, it works fine, I just need to make it to where the player doesn’t get up when there’s a block on top of them

  4. Major one - Completely Redo the Camera System, the Camera Currently is extremely simple, but there’s still some issues with it and how it operates, especially with levels, which a main problem with it being that if the player is in the back of the level and the camera still moves forward, since there’s fencing keeping the player from moving out, the player will clip through the level, and I don’t really ant that happening anymore, plus the camera moving forward when you’re stopped and can’t move further is pretty annoying. So I’m gonna redo the entire camera system so I can stop that from happening, as making the camera more easy to use and control, such as adding behaviors for following the player and being in certain positions and such. Which will make it a LOT easier to utilize the camera also for cutscenes, boss levels, and just make the camera feel more dynamic, smooth, and easier to use when I’m making stuff that uses it. As well as doing something similar for the world map camera

Annnddd yeah! That’s pretty much it, there’s totally still more, but I’ll keep those a secret for now,

Also another thing,

This stuff may or may not take me a while because of well, college, but I’ll work on it the opportunity that I have when I’m not too busy with work



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I also found out too that there CAN be cycles that are more than 4(times which I thought a cycle consisting of four connected nodes would be impossible but I guess not)

However, the same method I had before STILL WORKS!!

I’m 💯 confident this is it

Wario

Got the loading and unloading of entities in

So I can add these collectables back in, but THIS time, instead of just being "insert standard common collectable", they do have a small but significant function in the gameplay unlike before

TWISTED GLISTEN - Dandy's World fan-art

(Slightly rushed towards the end because what is a background LOL)

-- Comment which toon/twisted you would like to see me draw next,, most liked will be picked!

Ok I’m calmer from earlier now lol

But I did also find out that Geometry only cycles can exist

Which isn’t too much of a problem because the fix on that is just by comparing Ys to each other and breaking off the one with the grater one to the lesser one

Donating to the poor

Febuary over, feeling a lot better and more confident this time

Wish me luck with this once more

Gotta Go Fast

I love this meme lmao

#PerfectCrootox

Yeah, I'm still tryna figure it out but I have something going + Scene change cuz I wanted to mess with the blending & clipping blocks to do somethin nice