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𝓗𝓮𝓪𝓿𝓮𝓷 𝓢𝓪𝓰𝓪
1 year ago

Alright, this time, v0.2.0 is almost done. Some actual fixes and even more improvements has been done. This update will release very soon.




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Forgot to post it here, but I have redesigned the majority of my Sonic sprite. Most gradients were removed, quills on his head, and refined eyes, ears, and his fingers are now visible on his darker-shaded gloves.

Heaven Saga has finally reached 1,000 views.

Let’s gooo.

I got myself a new PC since the battery on my Victus laptop has aged, so it's not good for portability anymore.

This new one I got is an ASUS ROG Flow Z13.

It's by far, my 4th owned PC throughout my life.

Roaring Knight: Crossover (Tentative Title)

[WIP 01]

Impressive game quality for an AMD Radeon graphics card on my Z13. Fans do blast a little, but it handles pretty well, even at 60 FPS.

Only downside? Extreme battery draining. That's it.

FIVE NIGHTS AT FREDDY'S 2 - Toy Animatronics Vectors

Starting today, the entire page has been updated to today's standards. As the new build is so close to it's stable point, the team is very excited to release it when the day comes.

In the meantime, I’ll like to reveal the new logo and thumbnail. Tada.

Here's a little peek at the v0.2.0. You may notice significant changes compared to v0.1.64.

New compiler is now out on TW Desktop as well as other things mentioned in this list.

You can update it directly from the Microsoft Store or the Apple App Store if you downloaded it from there.

𝓗𝓮𝓪𝓿𝓮𝓷 𝓢𝓪𝓰𝓪 v0.2.0 is now launched and available to play.

Also supports game controller (with additional vibration functions)!