Game
Shifts At Beaver's: Grand Opening
2 months ago

Alright who unfollowed the game tell me, i know there were 160 if not then 159 followers.




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the final version of the office.

so now he learns, in a lab of pure random actions.

finally got this working.

more improvements to the 3d engine i made in turbowarp

Hoc Accidit Hominibus Qui Nos Turbant - 1984

FINALLY I MANAGED TO GET RID OF THE FLICKERING, dude that was just straight out hell, and i'm not even gonna question it, like dude i made the 3d engine able to handle multiple light sources and it slowed down the process of "rendering" but now it DOESN'T

waos, updated ai confidence, ngl i think it's cooler to have this than the previous thing i had

Office Footage, yeah ik it's boring.

The shadows are still flickering but we got 3 objects being "rendered" with prob accurate or not, shadows (at least it's something) and there's no bit chocolate thing now, with two lights interacting.