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22
8 months ago

Alrighty

Things are going relatively slow with my Mega Man project so here’s a video from a side project with @rusty_the_raccoon and @The_Red_Man-1028

Art isn't final and engine still needs more work (Mega Man & Bass music is placeholder)




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I got the attacking settled (for now)

It needs a lot more work though

Stole some code from Punch-A-Lot Fighters (Running and reworked attack code) and added a camera to test

Enabled YSorting and disabled collision between the player and the enemy

Next up is to clean up and polish attacking and getting combos

Kikkerstein had a great day 1 at LVL UP EXPO!

If you’re in Vegas, come see us on day 2!

Replaced part of the older sprites with the newer ones (didn't make the cloak for the running yet)

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

#BadArtChallenge Threw this together in a matter of minutes

Now featuring a remix of Grand Metropolis (Sonic Heroes); Courtesy of @Starwreath (it was too quiet for me lmao)

Game Jolt is at LVL UP EXPO with a booth highlighting indie games!

Follow the Jolters whose work will be showcased at our booth to complete the quest.

If you do, you'll get Coins and a trophy!

Barebones attacking is implemented (assets and whatnot are not final)

Uhh

There still a lot of bugs lmao