9 months ago

Alriiiiiight, made a new title screen (With a REAL title this time), and finally got the town section restarted again. 🎢 Stay tuned fer a demo update, as well as This Old Man updates!




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The wait is finally over! We here at BMG Entertainment Studios are proud to announce the playable demo for Project BMG: The Arcade! We still have some things in the works, so stay tuned fer the full release, and we will be back real soon!

"The children love to leave their best artwork here at the Plaza. So much so, it's begun to pile up around the place..." - Exhausted Janitor

Yes, this game has secrets, and yes, I've put it off awhile, sorry! But here's a little thing I thought I'd share

Progress update on Project BMG: Almost 2/3 of the way done with this chapter, and I would say this one's the biggest I've ever made. πŸ˜…

Stay tuned, possibly more updates on the way.

Just a couple of map images before I make more progress. I'm ALMOST done with the demo, so stay tuned fer it's release! (Juuuuuuust missin some more events and voiced lines.) I'll hopefully be finished real soon.

New Enemy Type: Cursed Endo

An endo skeleton from a forgotten age, found in [redacted). Each has the strength to crush a small building, making them a real threat.

As a reward fer everyone's patience with my game, here's an entity you'll wanna avoid. βœŒπŸΌπŸ˜‚

Fan art for Foolish I'm feeling kinda better so I drew this

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

Sometimes the suction cup get sticky. Small animation I made in Blender after doing my tutorial on picking up/dropping objects in animations. Crate model by jQueary (https://sketchfab.com/3d-models/game-ready-sci-fi-crate-d98deca6…).

So here's the first of the zodiac signs i will make for the next weeks.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.