Next up
Big thanks to everyone that checked out the game so far! It is finished, but there are some improvements I'll be making in the next few weeks:
-adjusting difficulty, probably add a checkpoint
-some UI fixes and improvements
-fixing audio problems
After importing the desk in to Unity it's starting to resemble the FNAF 1 Office.
Art by me.
Made in Blender, rendered in Cycles. This was my first time doing liquid simulations.
So, things have been quiet. Well, reason being we're retexturing work and planning more stuff that'll go into the final. I can't show the other version, but have this one
Retextures by my friend: @MeikoHiya
This is a desk I made in Blender for Project Heist. What do you think? I'll be adding the textures and colors in Unity.
10 years of Fangames ❤️
Here is the trailer for The Secrets of Fazbear Entertainment, my FNaF Fangame. The game will release 31. 10. 2021.
Here's a render of my #InfiniteJourneysChallenge submission. Hope you like it!
The search for New Horizons begins tomorrow... At 16:00 EST (New York Time) https://www.youtube.com/watch?v=fro7ud7hRqo
I've made quite a substantial amount of progress on Project Heist - My FNAF Fan Game. Describing everything in a community post would be too much, so I encourage you to watch this video I posted on my Youtube channel:
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