Game
Archie's Pumpkin Patch
2 years ago

Also, I am changing development softwares once again because the free trial of RPGMaker VX Ace barely has any customization options if any at all. The new one is called GDevelop 5.




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Here's a new gameplay test with the bed and door active! Also, I just realized Archie may have to be scaled up a tiny bit again.

It took a couple tutorials on YouTube to do it, but I finally made the main menu! Some buttons will have functionality later on down the line in development!

Here is the new title for the demo version! I may also use this style for the final game's title.

I have a new devlog! It's been a while, but development is back on the game after me starting to focus on other projects and school. I have done some UI resizing, updating the hitboxes, and the wall and floor textures.

I just got finished testing the first part of the characters dialogue system, and I got the text for the unnamed birb set up. Now, I just need to get Archie's response set up, then it's time for the gameplay!

I regret to inform you that the game is going to be postponed until I can get the full version of Clickteam Fusion! I will try my best to get it released by June 11, but no guarantees! For right now, here is the gameplay I have so far!

This jumpscare animation took me about 2 days to complete!

I finished the beginning dialogue, and added some basic walking and sprinting. After I add collision to the house, I may work on a stamina meter and the other controls for keyboard and mouse, touchscreen, and controller!

Werehog transformation process. #sonicunleashed

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.