Game
Signal Islands
8 years ago

An Actual Update!!!!!


Hey. I know it’s been a little while. But I’ve actually been doing stuff. Here’s a little bit o’ progress. And I mean a little bit. I’ve kinda got character movement down, though there are some weird glitchy things with the right stick movement (the player rotation). Unity (especially within PlayMaker) seemed only interested in X and Y variables, but nothing in this game moves on the Z axis (up and down). So I had to, like, remap the recorded Y axis to actually be recorded as the Z axis. That has led, I believe, to my issue.

There is also camera movement in the video. Previously, I had the camera moving to the four cardinal directions, using either the Q and E keys or the right and left controller bumpers, but that felt like too much control. Like it would just get in the way and you’d never actually need that much control in this top-down format. So the camera is still player controlled. It just takes less time to actually get to where it could be useful.

So that’s pretty much all my progress so far! I’d love to hear your thoughts on how it’s looking so far. I know there is so much more to do, but I thought I’d share some progresssssss.



0 comments

Loading...

Next up

Here Goes Nothing

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Very ambitious construction going on in Planet Zoo on Plays today. We're tryin'. LIVE: www.twitch.tv/dreamhackplays

Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart

it happens

Some Shadow boss fight gameplay 👾

Explosive domino effect

We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!