An early access public test build for 0.0.34 has been released!
This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.
Next up
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
The first Devlog for Interstellar Dominion 2, with updates on the level editor, and more on the included article.
A page for Project ID2 has been released, follow for future news & releases! https://wookbee.itch.io/project-id2
Visit https://forgeverse.boards.net/ to find other players, share custom content and view all the latest news and updates!
Some more battles with the bots! Hopefully I can get some sort of demo out soonish to test the combat and skirmish modes! #space
Music by Ruskerdax - Open Warfare https://soundcloud.com/ruskerdax
I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!
0.0.33 Release!
- New items, mode & avatar.
- Improved hit detection.
- In-game options added to pause menu & controller support.
- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM
#sandbox #multiplayer #building
More below!
A teaser trailer for my current project! #spacecombat #space
Music by Matthew Pablo - Tropic Strike (Live Orchestra) http://www.matthewpablo.com http://www.youtube.com/user/letspretendxc0re
0.0.32 Release!
- Moved from UNET to Mirror networking.
- Android 12 support.
- Improved GJ friends list UI.
- Improved build file streaming.
& More below!
A short teaser cinematic from the opening of Interstellar Dominion 2!
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