


An early access public test build for 0.0.34 has been released!
This is for testing database functionality being added with the update, including: public server browser, menu displaying most recent players and avatar downloading.
Next up
Updated 0.0.34 with a patch (06/03/22):
- Fixed server create sliders using wrong values.
- Improved Bedroom lighting & cloud materials.
- Decreased lantern intensity.
- Fixed hands changing when emoting.
- Fixed IP & port input fields mismatching.
A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.
0.0.35 Release & Trailer!
- Improved player cosmetics.
- Added new premium item.
- Added sandbox zombies default mode.
- Bug reporting.
& more below!
.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!
Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.
Update 1.0.1 release:
- Toggle window background.
- Added stamina.
- Music shuffling.
& more in the included article!
Released a small patch fixing the following:
- Resolution dropdown not applying.
- Custom inventory toggle not saving.
- Verticle inventory toggle not saving.
- Sheep movement glitching when damaged.
- Cursor flickering.
- Fixed darts despawning.
0.0.32 Release!
- Moved from UNET to Mirror networking.
- Android 12 support.
- Improved GJ friends list UI.
- Improved build file streaming.
& More below!
I'm going to be introducing vehicles with the next update (0.0.34), here's a WIP look at them!










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