Game
Forgeverse



4 years ago

0.0.33 Release!

- New items, mode & avatar.

- Improved hit detection.

- In-game options added to pause menu & controller support.

- Optimised Android port, gameplay: https://youtu.be/gYlxdcBuGEM

#sandbox #multiplayer #building

More below!


Forgeverse 0.0.33 - Android Gameplay! (Unity3D Multiplayer Sandbox Game)
https://forgeverse.boards.net/https://twitter.com/forgeverseUnity3D Multiplayer Sandbox Game. Forgeverse is a multiplayer sandbox game that allows for buildi...
https://www.youtube.com/watch?v=gYlxdcBuGEM

Added dart gun, dart warfare mode and dart warrior avatar.  The mode is a respawing PvP mode with mobs & tools for high mobility.

Updated hit detection! Shots are now synced up a lot better, and a bug with incorrect damage being applied has been fixed. This applies to both player and zombie projectiles.

Added a lighter item, this lets you set fire to things with a lot more control and precision than the flame thrower, though it sacrifices range and damage, less of a weapon and more of a tool.

Added a whip item, does low damage but throws enemies around when hit. You can also gain height when used, useful for extending jump distances.

Added a whoopee cushion premium item.  Costs 40 credits, place down for maximum comedy.

Added in-game options menu and controller support for the pause menu. You can also now change avatar during a game with the pause menu dropdown. Note that some options changed in-game may not apply until you restart/return to the main menu.

Smoothed zombie aiming, and fixed it looking up and down on the Y-axis.

Optimised android port, the frame rate should now be a lot higher, and power consumption a lot lower!

Small changes/bug fixes:

  • Fixed triggers not working, peacekeeper now only spawns if the host enters the trigger.

  • Fixed trophy page aspect ratio.

  • Changed bedroom easter egg sprite.

  • Fixed shoulder pads not rendering.

  • Added Easter message in April.

  • Fixed game not running in background.

  • Switched from gamma to linear rendering.

  • Fixed some first install bugs.

  • Fixed GameJolt scores causing out of range error bug.

  • Increased maximum camera sensitivity.



0 comments

Loading...

Next up

A look at the new ship I'm adding to my project, equipped with a handy mine launcher to take out any pursuing ships.

A look at the dart gun that'll be added with the next update! #multiplayer #sandbox #shooter

Interstellar Dominion 2 - Devlog #2.

- The user interface has been overhauled, dropping the pixel art style for better scalability.

- Dialogue System.

- A sun now spawns at the centre of the system, dealing damage to anything without a shield active.

Thank you all for joining the stream!! As a gift from us to you, Fang's Pizza 'N' Theater's Demo has been released! Be sure to check it out! Have a Golden Time! https://gamejolt.com/games/FangsPizzaNTheater/798812

Some 4k screenshots!

#sandbox #multiplayer

Teamwork makes the mistake happen faster. #GameDev #IndieGame #Indie

.GIFotchi, a virtual-pet game, has just released! Inspired by 90s/early 2000s shareware games, filled with questionable fonts, .GIFS, and the finest MIDI tracks out there!

#virtualpet #idle

0.0.35 Release & Trailer!

https://youtu.be/rTTw-N0iMIQ

- Improved player cosmetics.

- Added new premium item.

- Added sandbox zombies default mode.

- Bug reporting.

& more below!

#sandbox #multiplayer

some decor improvement

Started working on a sequel to Interstellar Dominion! You'll need to jump between solar systems, fleeing from an ever-expanding alien force as you do as much as you can in the time remaining.