Hey, long time no see, so, I’m afraid Nova has come to an official end, we’ve lost everything and really… Can’t recover, all the texture files, the source code, the everything, its all gone. We loved working on this game, it brought a lot of people together and it was a great experience, thank you anyone who followed this games development, it means one hell of a lot! We might be moving onto something… New. But we are not to sure yet, again, thank you, its a shame to see this all go, but at this point, theres nothing to fall back on, we hope you enjoyed this as much as we did, any enough from us, have a good one! Your friends - Infinite Team :D
Next up
It's coming together!
Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂
What's coming out of your own improvs? 🤔
#Pecaminosa | #IndieDev | #OST | #Jazz
Path of Kami: The Evolution of the Lore
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Terraria
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Only true badasses may pass! #conceptart #art #gamedesign
We're knee deep in multiple large features and "game feel". Quick peek behind the scenes in this weeks Dev Blog: https://bit.ly/2QmmaQM










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