Game
Stanley's: Rebooted

1 year ago

An Official Look at Stanley's: Rebooted! (test build 12.21.23)


Another day, another new test build of Stanley's Rebooted to try out. But this time the game is playable, and the first night is finished? That and much more will be discussed later, so let's buckle down and get ready for a treat!


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First Night

When playing Stanley's this time I was treated to a revamped menu and a finished first night! The revamped menu looked a lot cleaner and more visually appealing. While I couldn't get a good screenshot of it, I promise that the first night screen looks a lot cooler in-game. The phone call also seemed to sound a lot louder and clearer, which was good because it helped me understand the game mechanics better.


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Sparky

This time Sparky's AI was fully finished and developed, which posed a fun challenge throughout the night. Previously, when I went under the desk to hide, I ended up dying no matter what I did; luckily this time when I went to hide I was able to survive! Now when you hide you need to wait for a sound cue, which caused me to tense up a few times during the night

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With Sparky's AI being done, I noticed that he's very aggressive. He's like a mixture of Bonnie and Foxy from FNaF one; with him constantly cycling you and doing it very quick. So make sure to keep a lookout for him during your night!


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Conclusion

As a closing let me just say, that this game is fudging amazing. Watch out newcomers, this game is for first-time fans, this game will constantly keep you on your toes and fill you with dread even when you're perfectly safe. Just remember to keep an ear out for sound cues, because it may get messy without them...

You guys should definitely be excited for this game to release! But otherwise, I'll catch you later Stantlers!



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