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13
Game
A Nightmare at Chuck E Cheese's
2 years ago

ANACEC Mega Devlog #3


I haven't gotten much work done on this, but I DO finally have the rough basis for a functional game.

The visuals and sound design are still in early production (getting ahold of CEC sound bites has been a bit harder than I thought it would be), but the code's working fine.

All cameras work, even if most lack visuals, and Chuck can find his way to you easily from anywhere on the map (which I'll showcase at a later date).

Honestly, despite what you'd expect, I think the video/audio design is going to be the most difficult part of this, especially since I don't have access to the character images RoXo1987 used. Not only will I have to remake them from scratch, but also make sure future characters fit with older ones.

Anyways, that's about all I've got. Feel free to comment your feedback / suggestions, since I have no real way of knowing if any of this looks good.



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Next up

I'm still putting in normal nights no matter what, but if this game had a roguelike mode how would you guys feel? (Image here for no reason)

Not for this game, but I'm gonna post this here.

It's a cast for a scrapped FNACE game of mine called FNACEC: The Final Days.

It's based off of Non-RoXo CEC, so don't expect them to appear in this game... at least not in their current form.

Release Plans For ANACEC

Here's 2 new camera pictures + a replacement for the previous prize corner picture. Hopefully you guys agree that this new prize corner looks way better.

Here he comes! :)

I'm too tired to make a full-on article for this, but here's some previews of what I've been working on

ANACEC Mega Devlog #5

In case anyone wanted to hear the Hourglass voice lines, here they are

Apparently one of RoXo1987’s other videos features this banger of an image

Fnaf in the Hadman style :)