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21
Game
ROLTYCORE 3 [old page]
2 years ago

and aim assist does the stupid job

(used devconsole so timmys a bit more normal appearing)




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the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

doing something font related so that i can do something like this

prob gonna remake this someday

(design tweak on the nose) (edit: teeth (and tounge) have always been glow-blue)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

i have backyard chickens and i had a [chicken from a 3d animation from years ago] plush sitting somewhere

(choking is how i hold that plush for some reason)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

gotta replace that default ui style (random)

btw i have no idea how long this took

(5th (latest) valex, uncolored)

(literally just fluent logo modified to look aero (kinda))