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Game
ROLTYCORE 3 [old page]
1 year ago

and aim assist does the stupid job

(used devconsole so timmys a bit more normal appearing)




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(havent measured it on twitch yet)

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

this reminds me of a specific ksp video for some reason (previous valex is a spaghettified kerbal confirmed?)

i hate devblock honestly (artblock but for gamedevs)

(character in screenshot: Rolty Hank Freeman)

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

(i havent even added rolty yet)

trying this art style more

btw the shading is on a separate layer (demonstrated on the top right of the screenshot)

just realized i f[ric]ked up the tiles here

las vegas temperature in december (or when its raining): fuck yes

las vegas temperature when it isnt december or it isnt raining: