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21
Game
ROLTYCORE 3
1 year ago

and aim assist does the stupid job

(used devconsole so timmys a bit more normal appearing)




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based on already existing nugget bot sprite (roaring nugget bot?)

psa turn this on when you export your godot game or else some bitch-ass motherfucker might steal your game for kromer (also if you arent known enough the internet wouldnt know they stole your game)

doing something font related so that i can do something like this

you can guess what this is (the version in image 2 would be used if playing as timmy)

yep godot roltycore runs fine on my phone (google pickle 7, grapheneos) edit: prob wont sh!tpost this on google play tho (not that i dont want to) also unfortunately im not shitposting an iphone version

physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)

1 why are you here 2 i wasnt even going to do that man 3&4 ok

https://secret.viralsachxd.com/48b0967b7

hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))

finally (first watched yoglabs at the age of the average ipad-kid i liked it)

the classic tileset isnt going away it will be available in the settings

(wip tileset AND classic tileset by @.shroomoshacks)