Next up
anyway comparison (image 2 = old as shit, image 1 = new)
doing it
doing something font related so that i can do something like this
you can guess what this is (the version in image 2 would be used if playing as timmy)
the classic tileset isnt going away it will be available in the settings
(wip tileset AND classic tileset by @.shroomoshacks)
(i havent even added rolty yet)
anyway psa if youre STILL on windows switch to this linuxmint.com/
i dont care if you think windows is simple (linuxmint is simple too) also read the image
physics make me go y e s (placed 2 of the godot logo to make sure that things collide with one-way platforms the way they should) (i should prob make devlogs on youtube)
(subject to change)
hey atleast image-based parallax works (decided not to use tile-based parallax cuz this time im being careful about performance (rc2 was unintentionally very laggy))












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