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This is from the playable demo of Bionic Slammer, available on Windows and Webgl, a 2d-hd platformer/metroidvania in development since 2 years.
This year we are supporting Yaz Jam for its 5th edition
There is a physical 1st prize to win and Steam keys offered to participants! Theme will be revealed later. Starts in 15 days, if anyone interested to join, it's right here: https://itch.io/jam/yazjam5
Tommy and Seb, the 2 brothers from my world 'My Magical Village', seem to have played and enjoyed famous Nintendo games...
I continue to work hard on MVEM: TWOTIO! I just uploaded 2 music tracks by @Yazorius on the game page, and I hope you like them! Also added a new prototype, it starts to look good (right?). I will post less updates from now on: I don't want to spoil!
This screenshot shows the icehouse, ruins of a castle in my village (for real), at the origin of the MVEM project. Wanted to say that I am working on improving the demo but won't be posting anything new however - not before the end of the votes at least.
This was the first trailer of our upcoming platformer game Bionic Slammer, that was first revealed on Steam. After a few months of hard work and silence, we hope to give more news very soon, and a playable demo here on GJ https://store.steampowered.com/app/2246570/Bionic_Slammer/
This is my Donkey Kong for #FanartFriday I did it about 20 years ago, when I was a fan of Donkey Kong Country on Super Nintendo. It's been my favorite platformer with Yoshi's Island for a long while So nostalgic of that time!
Just added a Linux version in addition to Windows and Mac. There could be an issue at fullscreen if you use several monitors. In such a case, please switch to windowed mode first: write "FULLSCREEN = no" in the Config.ini file of the game (see screenshot)
I really like what I had made on this game during Adventure Jam 2019. Lately I tried for the fun to make a Unity scene inspired by it. It's not polished but that inspired me, I think I should try to reboot this project in the future...
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