This one might be kind of important if you want to beat the game.
Starting off with just that— entering the glitched rock outside of Pinwheel Funhouse should now teleport you to not only the correct location inside of it, but the correct location once you escape it. Getting some strong deja vu here.
Another thing that was major was your area not updating correctly in some places. Namely: if you teleported to Area 1 or 6, it'd still count you as still being in your previous area. The cause? Me moving the area triggers out-of-bounds and not putting them back.
Next up
Short intro of us 💕✌️
We're an eletro duo based in Seoul 🇰🇷 Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era 💽 CD listenin 📟 beeper beepin 💾 floppy disks floppin days 😎
Stream now! 🎧
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqU…
Fan art for Foolish I'm feeling kinda better so I drew this
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
A house I've built a while ago. :)
It nicely separates the snowy biome from the grassy one.
It's built with painted Ebonstone.
Levels' maps.
not the greatest house, but it's a house! :D
Some Shadow boss fight gameplay 👾
Path of Kami, running around the shrine area
Double Rainbow!!!
Development of my game Juno. This is the rune equipment system.
Usually update over on twitter: https://twitter.com/synrec_kaisyl
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