This one might be kind of important if you want to beat the game. 
Starting off with just that— entering the glitched rock outside of Pinwheel Funhouse should now teleport you to not only the correct location inside of it, but the correct location once you escape it. Getting some strong deja vu here.
Another thing that was major was your area not updating correctly in some places. Namely: if you teleported to Area 1 or 6, it'd still count you as still being in your previous area. The cause? Me moving the area triggers out-of-bounds and not putting them back. 
Next up
"Our work is never over" they said.
I-Buki
Mio-Da!
Ibuki Mioda!
The Darkside Detective: A Fumble in the Dark is out TODAY! 🖱️Advanced pointing, clicking action 🖨️Very funny words! Loads of them! 👻6 sarcastic, spectral cases to solve
Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist
My D&D art for my family so far (WIP if you couldn't tell)
Alone Together....
Coming Soon...
It's now possible to destroy some of the obstacles and gain access to new locations or create shortcuts. #gamedev #indiegame #rpg
Ladies & gentlemen.. The Blender logo factory! I had a ton of un making this animation. I'll be making a short tutorial on picking up/dropping object in Blender for animations next week! What do you think?










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