Game
One Night at Bud's: Revitalized (Retconned)
6 years ago

ANDROID VERSION OPEN BETA


Hey, guys. So I finally got the Android Exporter, and have been working on an Android port for about a day now. I just uploaded an open beta apk file for you all, so that you can see how it’s going at the moment. I also hope to hear that the beta went well for you all, as I couldn’t get an emulator up and running to be able to properly test the game in an actual android environment quite yet. It’s just mainly compatibility/performance that I haven’t been able to really test ATM. (It’s also my first time trying to do this sort of stuff, as well.) I know I said that there wouldn’t be an Android port of the game, but I feel now like this is something I can do if I really put my mind to it. I will be giving a poll for you guys to vote on, so that I can see how many of you the game ran well for.Hope to see how it goes for you guys, and hope to have the official port ready within the next few weeks…

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PROJECT REVITALIZED TEASER 2

Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)

Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)

Release Candidate 1 of the new update has been publicly released. Merry late Christmas, I decided to release what I have at the moment for people to play, and there's a questionnaire link below to suggest changes.

DECOMMISSIONED

A new screenshot has been added...

...ONE...

Not really related to any projects, but I did some doodling/graphic making out of boredom. Here's a WIP, just in case if any final designs I end up using for something later:

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

Another teaser... For all of you who missed Bud’s stream last night, (also happy birthday to him), here’s that teaser that I sent him. Have fun speculating on how the game will work. ;)