Game
One Night at Bud's: Revitalized (Retconned)
6 years ago

ANDROID VERSION OPEN BETA


Hey, guys. So I finally got the Android Exporter, and have been working on an Android port for about a day now. I just uploaded an open beta apk file for you all, so that you can see how it’s going at the moment. I also hope to hear that the beta went well for you all, as I couldn’t get an emulator up and running to be able to properly test the game in an actual android environment quite yet. It’s just mainly compatibility/performance that I haven’t been able to really test ATM. (It’s also my first time trying to do this sort of stuff, as well.) I know I said that there wouldn’t be an Android port of the game, but I feel now like this is something I can do if I really put my mind to it. I will be giving a poll for you guys to vote on, so that I can see how many of you the game ran well for.Hope to see how it goes for you guys, and hope to have the official port ready within the next few weeks…

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I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...

Touched up the basement level camera graphics again, and I'm much happier with them now. Just bright and clear enough :) New vs old example (my favorite one out of all of them) :

V2.0.0 Released

PROJECT REVITALIZED TEASER 2

One last screenshot for all of you to enjoy...

DECOMMISSIONED

2.1.0 Rebalancing patch (mainly affects hard mode) Makes hard mode easier in some spots, and harder with main night level specifically introduced characters. Should be more fun to play.

Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.

2.0.1 Patch (due to me forgetting to change the achievement tied to the extras in the menu to the easy difficulty one) Also renamed the application file to The Horde: Revitalized instead of THR NEW.