Next up
I managed to do a thing and make the filesize smaller, at the cost of some audio mixing issues and slightly worse audio quality in spots lmao...
9:30 PM 7/2/18
Testing new graphics for main night level movement buttons, any suggestions or changes I should implement? (These new textures will not affect gameplay/hitboxes, they are purely visual.)
New Screenshots There are some new screenshots for all of you to enjoy.
OUT INTO DARKNESS... (PROJECT: REVITALIZED)
Progress... Visual effects, some camera effect reworks, lighting tweaks, and Springlock Lucifus jumpscare implemented. New jumpscare sounds for Prototypes (basement), as well as Maskman and Metal Maskman.
Found some unused audio files in the game's files, and compiled what I found into a video. Enjoy!!! :)
The teeth used by a poopy-eating bucket helmet... Terrifying. So this is what an HDR Kick Bucket Cross' teeth would look like...
PROJECT REVITALIZED TEASER 2
Here's another one of the tip pages, to show that I'm not ded lmao:
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