Next up
Fixing "not getting hurt" bug. Other scripts keep runing even after got in the hurt state. State machine for enemy is totally broken
Final Update
mp_potential_path + MoveColide script Instead of following, they run away from me, even though the Target is the same. Strange behavior
Player sprites test
Dash / Attack sprites (click on image to show GIF)
Finally, Using only mp_potential_path (blue line), without MoveColide. It works good enough.
GML - light with surface
Creating Player sprite #pixelart
0 comments