Game
RPG MO

6 years ago

Anniversary event!


Happy 6th anniversary!

Balloons, birthday cakes and Seraph pet (24 inventory slot pet) pieces are available for a week in the scavenger hunt. They will appear once every hour on some randomly chosen map, type /event in chat for information. Different Seraph pet pieces and balloons are available as monster drops. Seraph can be forged on an anvil with 16 pieces (4 heads, 4 legs, 4 bodies, 4 hands) at 25% chance.
MOS store prices -30% for 48 hours.
Until the end of the event for every 500 MOS purchased 1 Lucky Ticket is given.
Every Man’s Land is open for business, find the cow in Dorpat to get there.

New Features:

Death’s Dealer npc
It may sell you a Death’s Deal

Each Deal costs 10k coins. It may give you a fragment or Spirit (without upgrades).

5d09b959316a8.jpg

PvP deaths chat filter
Hide “yyy was just slain by zzz”.

Can name tombstones

Changes:

Increase soul fragments drop rate
Will decrease soul fragment base/wiki price.

Reduced magic exp gain a bit from spell casting.
Spells up to level 80, decreased exp -10% per cast.
Over level 81, decreased exp -20% per cast.

Balance forge exp-s, to make sure, higher level items give better exp
Current formula is just a Bar == fixed exp.
That causes problems, where some items have higher craft %, but require same amount of bars.
Impacted skills.
Fletching, Forging, Wizardry because they use same material table.

NB: Will reorder also forging item levels.
NB: Will affect forging success %.
NB: Will affect forging item base prices!!

Changed:

Forging :
All bronze items success rate is now 100%.
All bone items success rate is now 95%.
All iron items success rate is now 85%.
All emerald items success rate is now 80%.
All steel items success rate is now 70%.
All Sapphire items success rate is now 65%.
All Firestone items success rate is now 60%.
All Dragonstone items success rate is now 50%.
Changed bone gloves material.
Unified gloves enchanting exp with other items.
Forging hammer forging level changed, materials changed, price changed.

Wizardry :
Bronze wand is renamed to fir wand
Wooden staff is renamed into fir staff
Iron Wand/staff are now cactus wand/staff
Warlord Wand is renamed to Amethyst wand
Cursed Wand is renamed to flaming sapphire wand
Zeus Scepter is renamed to flaming emerald wand
Ancients scepter is renamed to flaming amethyst wand
Ability to enchant Flaming staffs.

Fletching:
New items for fletching.
Fir Stick, Cactus stick, Oak stick, Maple stick, Spirit stick, Blue Palm stick, Magic Oak stick, Void stick
They are required for wizardry staff/wands crafting.

Possible to craft following wands/staffs with wizardry:
Wooden wand, Wooden staff, Cactus Wand, Cactus Staff, Sapphire Wand, Sapphire staff, Emerald Wand, Emerald staff,
Ruby Wand, Ruby Staff, Amethyst Wand, Amethyst staff, Flaming sapphire Wand, Flaming sapphire staff, Flaming emerald Wand,
Flaming emerald staff, Flaming ruby staff, Flaming amethyst Wand, Flaming amethyst staff, Scepter of Darkness,
Staff of Darkness, Spectral Scepter, Spectral Staff, Fate Scepter, Fate staff

All flaming staffs/wands can be enchanted.

Magician items moved under wizardry
All items that required magic skill are moved under wizardry category under anvil.
Like shiva, demigod etc.. gears.

New wizardry crafting materials
Crystal dust - Can be bought from store
Small, medium, large crystal ball - Crafted with crystals, requires wizardry.

Increased material used exp at anvil:
Spirit log, Blue Palm log, Magic Oak log, Void log, Dragon’s Blood log, all jewels, Steel bar, Azurite bar, Fire stone bar, Dragonstone bar.
Bones, Human bones, Beast bones, dwarf bones, a skull, All horns and scales (except golden dragon and unicorn)

Change in Breeding offspring order
Currently:
Common -> Rare -> Legendary -> Ancient .

New Order will is:

Rare->Legendary -> Ancient -> Rare-Ancient eggs -> Common -> Common Egg

May cause small changes in overall coin RTP.

PvP map monsters won’t appear any more in party quests.

mining Clay, base success % increased
from 40% to 55%

Tutorial island changes
Added extra leather, wizardry armors for tutorial.
Added archery tutorial.
Added information regarding to Cathedral and towers.
Added information regarding to bosses, world events.
Added information regarding to /Find and wiki.
Added information regarding to quests that can’t be finished during tutorial ( breeding, farming etc..)
Changed tutorial map.
Added custom Clay, Sand, fir objects with high success %, but with lower exp.

PvE/ PvP Pets
Stat changes for pets, to make them more PvE, PvP focused.

Pets PvE/PvP boost starts from hp requirement 50+.
Where HP requirement will determinate base PvE/PvP block,
Rare, Legendary, Ancient grade will provide additional PvE/PvP block, with 2:1 ratio, PvP vs PvE .
Example, if Legendary pet will give +4 % of PvP block, then at PvE it will be +2%.

Continuous forging.

Clear Broceliande path to Magician.
Will remove 1 tree.

Boss Retaliation Time Changes
Ctulhu 10 minutes
Water Colossus 15 mintues
Earth Titan 20 mintues

Illusion, Poseidon and Silvanus guilds return you to last visited town
Can only be used inside towns as well.
https://forums.mo.ee/viewtopic.php?f=6&t=9499

New music for maps
Dungeon III/IV, Witches I/II, Star of Knowledge/Core have new music

Bug Fixes:

After NPC merge, not possible to buy cactus wood

Removing Lvl 65 fishing rod spot
Iron rod fishing spot is for that.

Wandering mushroom fanatic

PvP blocks missing from some firelord items

Uncut Crystals had forging description

/find mushroom fixes
old names are used for /find.



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