5 years ago

Announcements!


So I've fallen off the radar for some time, mainly because I've been pursuing music hardcore and I landed myself a job that doesn't give me a whole lot of free time some days. That and my "good" computer (the one I've had for years) finally crapped out about a month ago, and the only one I currently have is being borrowed by my father to make his resume. Having said these things, I have a couple announcements that I would like to present!

  1. Adrenic Legends: Adventure has hit a snag in development due to the files not copying correctly onto my flash drive. This is of course an easy fix, but I haven't been able to grab these files. Fortunately, however, I will have the opportunity later today to stop by and take care of that!

  2. I have made this announcement before, but the Anxor's Rise game will be making its way to MZ rather than MV. This is because MZ is a bit easier to use, and not as difficult to make animations, in my opinion. I'm not a good artist and I don't often like grabbing animation sheets that EVERYONE is using. And this is where MZ helps out a lot. However, I do wish that I had all the old plugins MV had, but I won't quite need all of the complicated ones for AR, as it's more linear to begin with.

  3. The final announcement. With AL:A reaching its final stages before Early Alpha releases, I have had more time to think about a particular game. And while I may not be working on it anytime too soon, I have had a resurgence of different ideas for it. This game, as you guys know and seem to love it? Sword Art Online: Memory Reboot is going to make a comeback eventually and will be uncancelled when the time comes that I work on it, with a more fleshed-out story, more defined mechanics, and the ability to truly customize your character's appearance. I had explained this idea to a friend of mine and realized how much I didn't want to let it go. Because it was never about the fact that I didn't want to work on it, but that I was so taken up with my other games and hobbies that I didn't know if I WOULD have that time. But in the recent couple months since I cancelled it, I have dropped a couple of things that became burdensome. And now the only two things that I want to do currently are make music and make games that are as engaging and immersive as an RPG Maker game can get.

Thank you all for reading! Also, a quick poll. In honor of a return to SAO:MR very soon, go through the devlogs for SAO:MR. Answer which of these mechanics announcements had you the MOST hype, and if other, comment your answer!

  3 votes Voting finished



5 comments

Loading...

Next up

So

i may or may not make an full art of some person or i may just leave this like that-

art comission.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.

Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.

My D&D art for my family so far (WIP if you couldn't tell)

Annie of the stars

Subscribe to technoblade