11 days ago

Another gaming-related post today- I managed a Maddening Mode completion of Fire Emblem: Three Houses on the Blue Lions route (generally considered the hardest route of the game).

This was challenging but, unlike Awakening, this felt fair.


This is also the first Maddening Mode completion of Three Houses I’ve done, which is why I’ve now got the gold-lighting start screen to replace the original green-lighting (that’s the only reward you get for doing it, but it’s still nice to have).



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I decided to go back to what I’m (perhaps) best known for and make some 1-bit isometric art.

I also thought I’d try and make a Final Fantasy Advance Tactics style tileset and grass was an obvious first choice. Which of the three do you prefer?

I thought I’d repost my 1-bit isometric reimagining of the 5F of Pokémon Tower for #FanArtFriday, as it’s by far and away my most detailed Pokémon piece to date.

i had a lot of fun creating the sprites for this piece (and then hiding them ).

Thanks to @Rolitae for suggesting making a Chocobo as part of my 1-bit isometric explorations of Final Fantasy Advance Tactics.

I couldn’t resist including a Cloud Strife sprite and Cloud riding a Chocobo sprite too (pls swipe to see those sprites).

Happy Video Game Day! 🎮

Celebrate by completing our quests!

(They'll be in your quest log until September 19th.)

If I’m going to redraw the NES version of Samus, then it feels wrong not to redraw the Metroid too.

I always preferred the incarnation in which the Metroid's had more substantial claws. I also tried to go for a swooping pose for added dynamism.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

After doing the NES Peach sprite redesign yesterday, I had to do one for Samus too (I mean- how could I not ).

I’ve included an alternate design that swaps the green out for grey, for some visual interest and improved clarity.

It was a rip-off of the AT-AT, but I still have a soft spot for the Mammoth Mk.II from C&C Tiberian Sun… though not so happy it loses to the Cyborg Commando.

This uses the Oil 6 palette, which is something I’ve wanted to try for a while.

Happy #WIPWednesday!

Are you working on a game?

Making some art?

Practicing a song?

Something else?

Tell us in the comments!

I’m a bit late to this party, but I thought I’d join in on the NES Princess Peach redraw.

I went with a resemblance to her Thousand Year Door design/pose in the original NES colours, which I think works fairly well.