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Game
Incident: Prelude
3 months ago

Another update! NPC's can oficially take damage from your bullets...

Need I say more?




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I've done some pathfinding for the npcs. It's not much, but it's honest work. Of course, I'm going to make it better in the future, but I'm sure this will do for now. Next thing I'll do is probably the texture rework, this includes adding new characters!

So, I wasn't really updating for some time now, but at least I've done some work! This includes shooting system, a new character, styled menu, lore extension and more!

I know this title looks ahh, but if you can, let me know how to change it :DD

Forgot to post this, but I am now making abilities to the game! For now, unfortunately, I can only give you the icons of them...but keep in mind that I am actively working on it!

Today I didn't really rework the textures (I'll do this probably this week), but I've created some new characters!

So far, I've drawn five:

Kate, Shinobi, Biora, Ace and Anomi

(it goes from left to right if you can't catch).

This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.

How great is this scene of #Pecaminosa?

#ScreenShotSaturday | #IndieDev | #DigitalArt

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Runestones: from concept to in-game model🗿

I was bored, so... ManutKat.

What you all think