8 months ago
Next up
Already got the Idea down for the boss!
Rn I'm just changin things up for the damage brodcasts for both the enemies and the players, so that both can be damaged on the same frame rather than there being a delay
I've managed to wrangle around different enemy movement patterns, and I've also managed to create this as well, it's what the buttons were for
Just only the boss left for this area, and then it'll be onto the next one
Boom goes the dynamite
BEWARE THE NOID.
(The classical ol'Dominos mascot)
How it feels outside currently
I wonder the same thing too Kai
withered crew
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TAGS:
Adding a new alert thing to make some enemies attacks(such as Elliott's) attacks a bit more easier to dodge
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