The game will take place in a museum, so keep that in mind. There will be long hallways as well as open rooms.

Anyone got ideas for gameplay mechanics for corrupted files? I already got some in mind, but I like suggestions too. (CF is a free roam fnaf fangame, think The Glitched Attraction Mixed with Tjoc and smaller aspects of security breach.)
Next up
New soundtrack/chase music for Corrupted Files
I’m really enjoying making my own soundtrack for the game. What would you guys like to see in this game as far as soundtrack styles that you wouldn’t usually see in a game, let along a fnaf fangame? Idk just curious.
Just released my first metal single!
Check it out if you haven’t already. That would be awesome
https://artists.landr.com/056870498317
Also I released the corrupted files (my fnaf fangame) soundtrack. I duplicated “N0 ESCAPE” accidentally
Still not happy with the state of the demo, so I am currently uploading a new update (0.3) which includes:
Bug fixes, environmental improvements, added easter eggs, new soundtrack, pause menu, and master volume slider. Engine Version updated to 5.6
Freddy, Nonnie, Aicka, Foxy
Working on some more battlefield style destructible buildings in unreal 5
I used chaos geometry collections for this, and so unlike battlefield, each piece is individually simulated, and much more dynamic. Check the vid in the article to see what i mean.
So I started playing old cod games again, and for some reason now I’m trying to make my own… currently trying to model the San Diego navy seal training center
M to the B
My friend made this crazy high quality horror game….
yall should check it out and give it a follow











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