
5
Next up
I am very sorry that I was absent from the development of the game (for more than 7 months), but it was giving me the time to once again learn a new language. Now I'm developing the game in C++ instead of C#.
Ogg Audio Streaming (that was hard to implement :b)
Signals, again
Spikes
Working in the editor algorithms
When Signals
Transition go brrr
Text Testing (Jaja qué onda es la misma fuente que la del menú de FNaF 2, qué cosas ¿no?)
Sorry for the ausence... Trail moment
Checkpoint (& animation)
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