16
Next up
anyway, talking of programming and stuff, I just made a sound system
Text Testing (Jaja qué onda es la misma fuente que la del menú de FNaF 2, qué cosas ¿no?)
Transition go brrr
Ogg Audio Streaming (that was hard to implement :b)
Sorry for the ausence... Trail moment
Signals, again
Spikes
Working in the editor algorithms
Checkpoint (& animation)
I am very sorry that I was absent from the development of the game (for more than 7 months), but it was giving me the time to once again learn a new language. Now I'm developing the game in C++ instead of C#.
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