Hello there!
It's been almost a year since last news about the game. I finally get my motivation back to work further.
Though I got possible bad news for you: I'm leaving college and that means I will be recruited for army in my country. I dunno what happens next, but I want to be ready if I will get there.
I want to say about good news now!
I have a team for the game! Surely they can't do most of the tasks since most of them have their own projects, but still some kind of help would do pretty fine! Also, if you're into Sonic level-design, have knowledge about Clickteam Fusion and interested in helping out this project, contact me here: (Discord) CatswellMeow#0075 or PMs on GJ, but I do rarely see messages here.
Girls - Progress:
Amy Route - 35% (still pretty low; one level is done)
Cream Route - 90% (need to test out things and thinking about decor)
Sally Route - 40% (First level is done! Started doing second one)
I hope you're happy to see this project alive. Well... See ya later, I guess.
Next up
May 21, 2022 Progress
June 27, 2023 Progress [SPOILERS]
art comission.
Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity
What do you think guys in my robot?Just a beginner in 3d modeling..
My instagram https://www.instagram.com/rojhonbb/
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Just a Pico sprite
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
Regular exercise is key for healthy wings.
Try it out!
Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.
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