Game
Unity API
10 years ago

[Archive] Update 1.2.10 & 1.3.0


Since I started working on the version 2 of the API, I didn’t think I would release an update for the version 1 but I really didn’t think I would release two updates!

Update 1.2.10

  • Update GetFromWeb to work with WebGL builds.

  • Fix a bug in GetFromWeb where tokens with colons in them wouldn’t be returned properly.

Update 1.3.0

  • Fix that damn “Some objects were not cleaned up when closing the scene” error! Really!

Why not group them in a single update? Which version to use? MUST READ.

Version 1.3.0 fix that really annoying “Some objects were not cleaned up when closing the scene” bug but will break you code and you’ll have to update it. This is a really small change but if you don’t want to bother right now and only want to be able to publish your game as a WebGL build, update to 1.2.10. Otherwise, update to 1.3.0 and follow the instructions below.

Upgrade guide from 1.2.x to 1.3.x

Whenever you unsubscribe to a callback, you have to check that the instance of the GJAPI is not null.

Before:

void OnDisable () {

  • GJAPI.Users.VerifyCallback -= OnVerifyUser;

  • GJAPI.Trophies.GetOneCallback -= OnGetOneTrophy;
    }

After:

void OnDisable () {
if (GJAPI.Instance != null)
{
GJAPI.Users.VerifyCallback -= OnVerifyUser;

  • GJAPI.Trophies.GetOneCallback -= OnGetOneTrophy;
    }
    }*

  • *



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