Game
The Guest
8 years ago

Arm added, Looking implemented, switched to rigidbody, improved rigidbody size


character is a bit too slow though. Will fix that :)

https://gfycat.com/SleepyIdleAsianporcupine

FUTURE ME: YOU DON’T CHECK IF YOU ARE ON GROUND. YOU DON’T WANT TO MAKE A BETTER JETPACK THAN THE ONE ON NMS DO YOU?



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COFFEE GET. DEVELOPMENT CONTINUES.

Shaders improved for thing on hand and arm, added indicator that key was picked up (also fixed 2 bugs: one being the thing on hand not shaking correctly, other being the line near it)

art comission.

Heya there! I really wanted to show you all a little gameplay preview of the first boss fight i'm currently working on i hope you like it ^^

Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?

A house I've built a while ago. :)

It nicely separates the snowy biome from the grassy one.

It's built with painted Ebonstone.

Call it 'wrong turn'!🚫 The feeling of running into a house with only one exit🚪, and being doomed to die. #pixelart #pixelartist #pixelartwork #art #pixel #indiegame #IndieGameDev #indieartist

Alone Together....

Let me introduce you to the new Mech line: Gendai Spec. Those are Mech that specializes in surprise attacks, covered operations, and stealth. They are equipped with melee weapons but one of Gendai's frames supports sniper rifles.

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)