13 years ago

Artificial Intelligence JavaScript Unity 3D


Advanced artificial intelligence in javaScript

#pragma strict

var alvo : GameObject;

var pos : Vector3;

var dist : float;

function Start () {

alvo = GameObject.Find (“Player”);

dist = 6;

}

function Update () {

pos = alvo.transform.position;

if(alvo && Distancia ()){

var alvoRotacao = Quaternion.LookRotation (pos - transform.position , Vector3.up);

transform.rotation = Quaternion.Slerp (transform.rotation , alvoRotacao , Time.deltaTime * 3);

}

}

function Distancia (){

if(Vector3.Distance (transform.position , pos) > dist){

return false;

}

else{

return true;

}

}



0 comments

Loading...

Next up

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Successful landing

#screenshotsaturday

What do you think guys in my robot?Just a beginner in 3d modeling..

My instagram https://www.instagram.com/rojhonbb/

Werehog transformation process. #sonicunleashed

Demonstration of the spells and their effects :)!

Why walk when you can jump?

brung back my old oc plus a new one

...they don`t have names yet tho

Alone Together....

Cash Banooca