Next up
Fist Bump Games wanted to create out of this prototype a full game.
But we eventually decided to stop to further development of Beneath the Surface.
It's randomly hard, its simply very hard but the combats are always unique.
Beneath the Surface - A Ludum Dare Game.
In 29th Ludum Dare Fist Bump Games developed in three days (+ post mortem) this small, very hard adventure.
We are two of Fist Bump Games, a group of indie developers and artists.
art comission.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.
I worked so hard to get all four of them to the end safely, but then...
"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)
not the greatest house, but it's a house! :D
Who's is this little cutey👸 here? Thanks🙏 for a gorgeous fanart @WheNa! Feel free to share your arts, screenshots, or videos with #playzelter or #zelter hashtags! #pixelart #animating #unity3d #animated #indiegames #unrealengine #animate #conceptart











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