Next up
So uh... update. I've finished the freelancer sprites of all 4 party members... I know I'm the slowest person in the world
So... turns out Bakin doesn't like transparency
(The one with the grid is how it looks in the resource menu)
Big news. Heart of Gaia has switched development from RPG Maker MV to RPG Developer Bakin. This does mean it will take even longer to develop (Sorry).
Fan art for Foolish I'm feeling kinda better so I drew this
Runestones: from concept to in-game model🗿
Shadow The Hedgehog X pixel art
In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.
In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)
Showing off player 2 😎
What do you think?
Why walk when you can jump?
I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)
0 comments