



As mentioned, here's some images from when I first started this. I will provide context to each image
The last two were when I was trying to animate the slayer. Failed hilariously. First two are just code segments, one of which was me trying to fake stats
Next up
this is what i got so far T-T
worry not, i will get this done eventually. i will share some pics from when i first started working on this
I'm not dead!
I kinda just stopped working on this bc life has been busy at the moment, but, worry not, I will atleast try to get some work done soon, so stay tuned!
I am open to attack ideas btw
Feel free to drop some ideas for attacks and I'll try my best at adding it
Short intro of us πβοΈ
We're an eletro duo based in Seoul π°π· Heavily influenced by the 90s.
Our new album #Xennials is all about the nostalgia of that era π½ CD listenin π beeper beepin πΎ floppy disks floppin days π
Stream now! π§
https://open.spotify.com/album/3YwWhnHWVy5cA8XOpbaGRA?si=8E9awqUβ¦
This Satuday we invite to watch another #speedpainting of our artist Daniel Faiad.
How great is this scene of #Pecaminosa?
Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.
Runestones: from concept to in-game modelπΏ
Updated the chest in the maze, adding sound, particles and better animation. But what's in the chest?
Back in my art school days I used to ride the 710 COPSA line from Parque Del Plata to Montevideo almost everyday. This is the Marcopolo Viaggio G4 Mercedes Benz model from the late 80s, one of the older bus models that was running on the line.
Hi everyone! I started to create some environment props for my new video game, here is a cozy house in the forest. I'm planning to switch from Unity to Unreal... Let's see what new challenges I have to face. Made in Blender and Substance Painter.










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