Game
Deep, Dark & Dank
2 years ago

As of posting this, I've finished the animations for the first playable class - the versatile Fighter. My plan is to have a proof of concept Demo up in a few days that contains one class and a few levels, possibly until the first boss.




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I came up with a nice way of drawing characters in armor, and this should make animating much easier. By the way, here's a peek at the fighter character I'm working on for Deep, Dark & Dank. Feel free to provide feedback!

"Thanks guys for endless hours of fun." 👍

(My first fan art. Read the article, please.)

#sonic #mario #photoshop

Runestones: from concept to in-game model🗿

"Our work is never over" they said.

Heya! I wanted to show some gameplay progress i made so far. I hope you like it ^^

2d lighting experiment

Some Shadow boss fight gameplay 👾

Some time ago, we posted a screenshot of the Mexico level. A curiosity about it is that, like some other scenarios of the game, it was inspired by a real landscape, The Basaltic Prisms of Santa María Regla. It is one of the natural wonders of the country!

Animation test. Not an actaul conclusion to who wins sonic vs Mario. Just a test animation combo.

Double Rainbow!!!