Game
Deep, Dark & Dank
2 years ago

As of posting this, I've finished the animations for the first playable class - the versatile Fighter. My plan is to have a proof of concept Demo up in a few days that contains one class and a few levels, possibly until the first boss.




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I came up with a nice way of drawing characters in armor, and this should make animating much easier. By the way, here's a peek at the fighter character I'm working on for Deep, Dark & Dank. Feel free to provide feedback!

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

A Shiny Mega Gengar 🌟 For @ManutkArt 's #ThreeColorsChallenge!

"Day to Day" (also check spud out here he's a great guy and writer: https://soundcloud.com/spudward)

Levels' maps.

If you’ve played the Vault demo and enjoyed it, please consider ‘liking’ the game page here on Gamejolt and/or leave a comment!

Also please consider tossing Vault on your Wishlist, I really appreciate your support!

https://store.steampowered.com/app/1251800

A few screenshots of the places you'll cross in the Demo of Blu. You can play it today on #gamejolt !