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Dayshift at Freddy's: Doggo Location
2 years ago

As you can probably tell, the changelogs weren't present in recent update posts.

That's because of Gamejolt's character cap, the changelogs will appear as .txt files inside the game folder from now on




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Another updated sprite reveal, Dave:

(Yet again, he's a bit more similar to his DSaF counterpart)

I've decided to show you all the new look of the map of the top floor, so here it is: (I'm going to post the new look of the bottom floor map soon as well, probably in a few days)

Here's the footage of the bottom floor room transfer system, remade after my files got corrupted. (Also a sneak peek of some new renders, made in SFM) If you think some details should be changed, let me know in the comments. For now that'd be all, cya

Even gods fall, but they'll never die...

- .... . .--. .... .- -. - --- --

Thank you for 900 followers!

Thanks for 800 followers! I'd love to share some plans for the upcoming update but there's just too much to talk about (And also I'm too lazy to actually record and document my progress)

Still, the update IS coming and progress is being made Stay tuned!

Ramiz & Friends: Revisualized - Out Now!

Developed By: @GhostGamesX , @jnity , @BubyGamer11 , & many others!

As promised, here's some footage of the brand-new clickable camera system: (Some details may be changed in the future)