Game
Phobia: The Awakening

3 years ago

As you turn the ending page, you see another chapter...

A Teaser and an Update on Things!


Well then, looks like all is going well, isn't it? Let's hope they be a little more, careful, this time...

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A lot of you have probably wondered, "What's been going on with Ih-ihs and Phobia?" at some point in time. Well, while I won't say too much, Phobia is getting a sequel. It's quite early in development, so I don't want to go overboard showing teasers. A teaser will indicate a good amount of progress has been made, which means they will probably come out within longer time frames.

It took me since late 2019 to actually decide on what the first game was going to be like and went on and off multiple projects. It was insanely exhausting! Now, obviously, I was making the first game with more games to come in mind, so I wanted to limit myself to keeping it simpler and not all over the place. I doubt the sequel will take two years to make, but it will take a long time for a few good reasons.

I want this game to be good by taking my time with it. The reason The Awakening got finished was because I took a LOT of time to think about different concepts, and I took breaks when either I got overwhelmed by things, or I just wanted to get away for a bit. And doing so, it helped me decide on what I needed to do and also helped me come up with better ideas for the game. I'm a one-man army with only a sound effect designer/musician working by my side, and even then, I want them to take their time too! As a bonus, I have a job, which is an overnight job, too, and that alone is pretty exhausting!

The most important thing for me is that I want to make the game, not that I have to make the game. If I sped through development, some ideas wouldn't be as good! Looking back at my older ideas for this game already, it's improved a TON, so no doubt it'll keep improving over time!

I can't say when it'll come out, because even I don't know, to be perfectly honest! I CAN say, however, development is going well, and things are looking pretty good so far, so don't worry about it being cancelled or anything, no matter how long it takes!

With all that in mind, I also do have other future game projects I really want to work on, and in no way I want to feel held back from doing so! I would be more than happy to share them with all of you as well, and I think you may also enjoy them as much as Phobia!

help.png

"My game still isn't saving."

"What's 'Wiggle Pizza World?' I thought it was 'Wiggle Pizza House?' The newspaper said that."

"The loading screen takes a long time..."

I know, I know. I'm planning on making another update for The Awakening to try to fix some problems. This will take some time, too, probably because I might throw in something else, knowing myself...

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These things do take time, and I think that with that time, they grow to be something great. Here's to the future!



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HAPPY SECOND RELEASE ANNIVERSARY TO PHOBIA: THE AWAKENING!

*looks out the window for a while*

totally legit lore i promise (im lying)

Hello.

I got inspired by phobia long hours and drew the wiggles robots as glamrock robots, I hope you guys like these designs

Such a cozy, normal, autumn morning.

I wonder what happened 17 years ago…

Phobia: The Awakening - Update 2.0 Is Out Now!

(tw flashing lights) leaked gameplay footage for showman's: the awakening

To make up for all of the swapping between engine stuff, have an INCREIDBLY early look at Wendy's (somewhat) updated model! There's a lot that's subject to change of course!

Yes, she's still in Chapter 2. Very important character!