Game
Outertale (Project Spacetime)
2 years ago

ASRIEL DREEMURR fight progress: 6%

(progress done on phase 2's turn system)

@NerNot1 updated the GameJolt description arts, so yeah, those are even more awesome now!

The "BURN in Despair!" replacement is also here:

https://www.youtube.com/watch?v=M2Ndqq0Kexg&list=PLLBIySkAFo1NUEudUt0i82KMj6mvT0bKF&index=98&pp=iAQB8AUB

Busy day!


Course: Oblivion
thanks for listening, you can play the fangame here:https://spacey-432.itch.io/outertale
https://www.youtube.com/watch?v=M2Ndqq0Kexg&list=PLLBIySkAFo1NUEudUt0i82KMj6mvT0bKF&index=98
1


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we do a little computing

Here at mavis & co we take development very seriously

chillin' by the SYRUP cooler

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

literally 1984

just kidding heres the real 2000 follower special

(he made it even better)

2x size facial expressions for Iver are complete! Thank you to @gamebrielvoid for the concept art.

This wolfo is the boss (of the employees) at Readleaf Industries. Wonder what they'll think of you walking into the factory unauthorized...?

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

Return of the pipe puzzle from SOTS, now repurposed for Petrichor! Will be in the next demo. (this pipe layout is completely temporary and for testing)

@JustAnimates1210 of the OUTERTALE modding project made a google form for hiring team members!

If modding the game sounds interesting to you, then apply with the form below!

https://docs.google.com/forms/d/e/1FAIpQLSdSbMsCHi030re893ggcPB9…

If you have any more questions, ask them in the comments.