Game
Cave Lands

2 years ago

At the moment I am working on the first prototype of the game, there will be more details about it in the future.




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The main desks are ready, now we need to start creating levels and other things.

Parallax background was made and also rewrote the full base of the game to a more optimised, now - In the screenshot you can see the algorithm for the appearance of small points in the sky.

Been working lately on lots of 'behind-the-scenes' boring stuff that no one really cares about, so here’s a guy playing the sax for some reason.

#screenshotsaturday

Shoobies leave a sticky trail of mucus in their wake, which can impede movement for any creature that steps in it.

Path of Kami: The Evolution of the Lore

Runestones: from concept to in-game model🗿

Finished work on the emotions of a new character for the tank universe

a drawing I did because I was bored😪. But I love how it turned out.😊

I mostly build 3D First Person Shooter game mechanics in Unity, and in this I'm just showing C4 mechanics I made for a little side project I am working on! :)

2d lighting experiment