Game
Cave Lands

2 years ago

At the moment I am working on the first prototype of the game, there will be more details about it in the future.




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The main desks are ready, now we need to start creating levels and other things.

Parallax background was made and also rewrote the full base of the game to a more optimised, now - In the screenshot you can see the algorithm for the appearance of small points in the sky.

We made a lot of improvements on the Freezing Plains visual. Things like pine trees, tiny bushes, some rocks, and others game props!

#IndieGame | #IndieDev | #GameDev | #PixelArt | #WaifuQuest | #WifeQuest | #screenshotsaturday

Enemies can also suddenly spawn through Realm Rifts. These Rift Spawns are going to be stronger than the ones wandering around. TBD on the enemies... #screenshotsaturday #godstear #madewithunity

Finished a project I've been working on over the last few days!

Modeled and textured in Blender.

#3dart #lowpoly #npbr #fantasy #hut

In the quest for accessibility, I'm adding Resurrection Shrines for players on the 'novice' end of the platforming spectrum.

In order to unlock the power of a Shrine, you must collect 3 'Souls' from your dead corpses! (the floating blue orbs)

Horror WIP A track that will be featured in a future horror game soundtrack! Stay tuned!

Likes appreciated ✌️

#gamedev #composer #horrorgame #indiegame #IndieGameDev #soundtrack

Out of boredom and curiosity, I coded Sailor Jupiter's Argentine Backbreaker.

blender animation experimentation, getting the hang of things fast. arms, rig, & gun models by me ofc